evael ~master (2021-10-23T09:29:02.1632381)
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Game.fixedUpdate
evael
core
game
Game
Processes game logic at fixed time rate, defined by m_tickrate.
class
Game
void
fixedUpdate
(
)
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evael
core
game
Game
constructors
this
destructors
~this
functions
addEvent
addScheduledTask
fixedUpdate
onKey
onMouseButton
onMouseMove
onMouseWheel
onText
onWindowClose
onWindowResize
pollEvents
run
setCursor
setGameState
update
properties
assetLoader
currentGameState
deltaTime
i18n
inputHandler
maxFrameSkip
running
tickrate
window
Processes game logic at fixed time rate, defined by m_tickrate.