evael ~master (2021-10-23T09:29:02.1632381)
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Repo
TerrainVertex
evael
renderer
vertex
Undocumented in source.
struct
TerrainVertex {
@
ShaderAttribute
(0,
AttributeType
.
Float
, 3,
No
.
normalized
)
vec3
position
;
@
ShaderAttribute
(1,
AttributeType
.
UByte
, 4,
Yes
.
normalized
)
Color
color
;
@
ShaderAttribute
(2,
AttributeType
.
Float
, 3,
Yes
.
normalized
)
vec3
normal
;
@
ShaderAttribute
(3,
AttributeType
.
Float
, 2,
No
.
normalized
)
vec2
textureCoordinate
;
@
ShaderAttribute
(4,
AttributeType
.
Float
, 3,
Yes
.
normalized
)
vec3
tangent
;
@
ShaderAttribute
(5,
AttributeType
.
Float
, 3,
Yes
.
normalized
)
vec3
bitangent
;
@
ShaderAttribute
(6,
AttributeType
.
Float
, 1,
No
.
normalized
)
float
textureId
;
@
ShaderAttribute
(7,
AttributeType
.
Float
, 1,
No
.
normalized
)
float
blendingTextureId
;
}
Members
Variables
bitangent
vec3
bitangent
;
Undocumented in source.
blendingTextureId
float
blendingTextureId
;
Undocumented in source.
color
Color
color
;
Undocumented in source.
normal
vec3
normal
;
Undocumented in source.
position
vec3
position
;
Undocumented in source.
tangent
vec3
tangent
;
Undocumented in source.
textureCoordinate
vec2
textureCoordinate
;
Undocumented in source.
textureId
float
textureId
;
Undocumented in source.
Meta
Source
See Implementation
evael
renderer
vertex
aliases
Vertex2PositionColor
Vertex2PositionColorNormal
Vertex2PositionColorTexture
Vertex3PositionColor
Vertex3PositionColorNormal
Vertex3PositionColorTexture
structs
Instancing
IqmVertex
TerrainVertex
VertexPositionColor
VertexPositionColorNormal
VertexPositionColorNormalTexture
VertexPositionColorTexture