module evael.system.WindowSettings; import evael.utils.Size; /** * WindowSettings. */ struct WindowSettings { public string title = "My D Game"; /// Window resolution public Size!int resolution = Size!int(1024, 768); /// Fullscreen window ? public bool fullscreen = false; /// Resizable window ? (can't be changed at runtime) public bool resizable = false; /// VSync ? public bool vsync = false; }