evael v0.0.1 (2019-04-17T22:22:13Z)
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GraphicsDevice.createIndexBuffer
evael
graphics
GraphicsDevice
GraphicsDevice
Creates an index buffer object.
class
GraphicsDevice
@
nogc
nothrow
uint
createIndexBuffer
(
in
int
size
,
in
void
*
data
)
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evael
graphics
GraphicsDevice
GraphicsDevice
functions
allocVertexBufferData
beginScene
bindFrameBuffer
bindIndexBuffer
bindTexture
bindVAO
bindVertexBuffer
clearTexture
createBuffer
createFrameBuffer
createIndexBuffer
createVertexBuffer
deleteBuffer
disable
disableShader
dispose
drawCircle
drawIndexedPrimitives
drawLine
drawPrimitives
drawText
enable
enableShader
generateBuffer
generateBuffers
generateVAO
getScreenCoordinates
getWorldCoordinates
initialize2DProjection
initializeOrthographicProjection
initializePerspectiveProjection
reset2DProjection
resetViewport
sendVertexBufferData
setEnvironment
setMatrix
setProjectionMatrix
setUniform
setVertexBuffer
setViewport
switchPolygonMode
mixins
__anonymous
properties
GUIprojectionMatrix
currentShader
defaultFont
environment
nvgContext
projectionMatrix
projectionType
resolution
viewMatrix
viewportSize
Creates an index buffer object.